1: Begin by ordering all your probes to harvest. Do not construction another probejust yet. Save the 50 mineral for a pylon.
2: As soon as you get 100 mineral, order one of your probes's to build a pylon. By the time this is finished, you will have another 150. Build a gateway right next to your minerals. As soon as it is completed, warp in a zealot and begin constructing two cybernetics cores. This one zealot will be able to handle four marines or six zerglings.
3: After the first zealot is finished, build two more. Also, warp in four more probes and a refinery. Have the workers gather resources. As funds become available, create Four more pylons. Begin building TWO warpgates. Send your zealots on scouting missions.
4: At your cybernetics core, begin upgrading your air weapons and armor. As your warpgates form, order them to make scouts as fast as possible. You should have the funds for two. Warp in a fleet beacon. Also consider making a few photon cannons for defense.
5: Build four more scouts and begin researching the carrier and scout upgrades at the fleet beacon. Build pylons as you need them. Your zealots should have found the enemy encampment by now. Continue to upgrade your air attack.
6: As soon as the last scout is finished, warp in four carriers. By the time the last one arrives, your air weapons should have reached maximum power. Fill the carrier's hangers as soon as the funding becomes available.
7: When the carriers are fully filled, send them toward your attacker's base. Order the scouts to follow the carriers. Use the scouts for obliterating opposition fighters, as their ground attack is rather lack-luster. With the carriers, you can easily overcome defensive choke points, and the scouts will spank any air attacker. When you actually get into their base, your carriers will turn your enemies fortress into a bloodbath. Hit their starport first, then the barracks and supplies. Fan out the scouts and search for expansions.
To defend against these attacks:
Protoss | A protoss player will want a to quickly build a forge and a cybernetics core. Upgrade the dragoon range, ground attack and armor as fast as possible. Construct dragoons in large quantities. Also, be sure to acquire a healthy force of templars, with psionic storm researched. When the carriers hit your base, psionic storm them before the templers get obliterated. Even if this doesen't kill the carriers, it will ruin most of their drones. Now move the dragoons in and batter the scouts. Press a hard counter attack to win. |
---|---|
Terran | As a terran, you will want to engage them from the air. Any ground units you have will be unable to cope with an attack like this. Begin by building a starport with control tower upgrade. Research the cloaking and reactor upgrades. Build 12 wraiths, and wait for them to attack you. Go after the scouts first, killing or driving them off. Remember, your ships last only as long as they are cloaked. (Scouts RAPE wraiths). Crush their carriers after wiping out the escorting scouts. Even if the cloak is out by now, 12 wraiths can handle the carriers. |
Zerg | The zerg are best able to deal with this attack. Simply build about 35 scourges. Send them hurling at the protoss fleet. In absolutely no time at all, the protoss vessels will be burning wreckage. |
Terran | Zerg | Protoss |
---|---|---|
Short game | Short game | Short game |
Long game | Long game | Long game |