1: Begin by ordering all your probes to harvest. Do not begin construction on another probe. Save the 50 mineral at this point.
2: As soon as you get 100 mineral, order one of the probes's to build a pylon. By the time this is finished, you will have another 150. Build a gateway right next to your minerals. As soon as it is completed, warp in a zealot and begin constructing a new gateway. This one zealot will be able to handle four marines or six zerglings.
3: After the first zealot is done, build two more, one in each gateway. Also, warp in four more probes. Have them gather resources. As funds become available, create three more pylons.
4: Build a forge and a refinery. Now begin constructing zealots in earnest. Make ten zealots, five in each gateway. Send your first zealot out on scouting patrol, trying to find an opponent.
5: Scout with the first zealot until you find the enemy base. Begin upgrading your weapons. Move your zealots close to your opponent's base. Warp in four more zealots, two in each gateway. Try to get the speed upgrade for the zealots.
6: Move your zealots past his defenses. In fact, ignore them. Walk right by bunkers and colonies. Hit their supplies hard. Eradicate the workers ASAP. They will be lucky to kill three of your zealots before you have eliminated all their harvesters. Now take their defenses apart at your leisure.
7: Build replacements for any zealots that fall in battle. Send them down in groups of four and you should have an easy time blowing through any lingering defenses. Congratulations Executor, they are dead.
To defend against these attacks:
Protoss | You'll need to build a forge and cybernetics core right off. Construct four photon cannons and a few dragoons. Concentrate on upgrading your ranged attacks, and try to get as many dragoons as possible. Keep them close to your minerals so you can prevent them form inflicting too heavy a toll on your workers. If they kill your probes at this stage in the match, you're history. Your goal should be to set up a defense grid that even the super-powerful zealots can not afford to ignore. |
---|---|
Terran | With humans you will want to get an academy as quickly as possible. Build bunkers close to your mineral vein, and fill them with two marines and two firebats. Build about 8 more firebats and be sure to research stim packs. When they rush you, fry them with your stimmed-up firebats. The firebats will all die quick, but the weakened zealots will then have to deal with the bunkers while they try to hit your supplies. Your SCV's can take a pretty good beating, so have them attack too. You'll loose a few SCVs, so before they hit, begin making more. |
Zerg | As a zerg player, this attack is the hardest to stop. Zerglings are zealot meat, so resist any temptation to make them. Also to be avoided are sunken colonies. A group of mad zealots tear them to shreds. Instead, make a hydrolisk den, and upgrade the range of their attacks. If you can put together eighteen or so hydrolisks before they hit you, you should be able to kill them rather quickly. Evolve the burrow upgrade, and if they try to slaughter your workers, bury them. Lacking a target, the zealots will quickly fall to the hydrolisks. |
Terran | Zerg | Protoss |
---|---|---|
Short game | Short game | Short game |
Long game | Long game | Long game |